While the announcement trailer doesn’t showcase any gameplay, it’s safe to assume that there will be none of the realm management mechanics that, by the nature of the source material’s plot, will appear in nearly every episode of “Three Kingdoms.” It’s unclear if you’ll be able to customize your appearance or if you’ll experience the story of a fully constructed character, like in “Sekiro.”
A press release had a bit more to say about the fight. The player will master various Chinese martial arts styles and fencing strategies to use a mysterious “power from within”. Apparently, combat incorporates styles based on “Wuxing”, a traditional philosophical concept that separates the world into five elements or “Five Phases:” wood, fire, earth, metal, and water. It’s unclear if these items are simply names for themed moves or if the player will reenact the elemental martial arts seen in the “Avatar” anime series, but it appears that “Wo Long” will expand the traditional Soulslike combat system to s adapt to its setting.
“Wo Long: Fallen Dynasty” is shaping up to be an unexpected yet hugely compelling genre mash-up to shake up the well-established world of “Three Kingdoms.”